Vinewood Hills Alive

This scene makes the area of Vinewood Hills more alive. Sure Vinewood Hills is already beautiful by default 
but I thought that extra details was needed, so i decided to add more props to the environment. You see  more people in the map, 
there are now more people in their front or back gardens, standing on the balconies or sitting on some benches . The gardens have 
now also more furniture, gardentools, outdoor accessories etc.  Along the roads you will see more things like trees, benches, sto-
nes, snack bars. I've builded also a bar and a restaurant on a empty road in the middle of Vinewood Hills. If you walk further 
on this road you can find some homeless shelters and other debris. A water sports center is located by the lake. The dog let out 
field now functions as a campsite [of course it was cleaned before before they pulled in XD]. There is a lot to do in the new 
Vine Wood Hills area. Check out the info-map to find all the locations or view my video to get a good overview. It was alot of 
work to made this, have a good time in this expensive villa district!
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HOW TO LOAD IT WITH MAP EDITOR & MAP BUILDER

The newer version of the Free Map Builder Discovery 1.07 is currently not fully compatible with my map mods especially for the Maps
Riverview, Sky Scaper V & Zancudo Garden (important parts will be missing there). So I recommend you to download the older version 
of Map Builder on http://www.mediafire.com/file/cz8vbxrng6iqpja/Map_Builder_Community_1.04_SP.zip/file to load the map correctly.

When you use MB Community 1.04 SP version be sure you have this line in your 
dlclist:		<Item>dlcpacks:/mapbuilder/</Item>

If you use a fresh new latest objectlist of A1Draco then place the Map Builder Community 1.04 props from the included proplist with 
notepad on top of this objectlist. You can also use the objectlist in my archive (Objectlist + Older MB Community 1.04 SP Props) it 
has all the necessary props voor the latest GTA5 update (The Contract) + Map Builder 1.04 SP, put it with the Ped & Vehiclelist into 
your scripts folder. You need a gameconfig to prevent Map Builder from crashing on loading screen, I recommend Dilapidated's gameconfig,
install this with OpenIV into; C:\Program Files\Rockstar Games\Grand Theft Auto V\Mods\update\update.rpf\common\data

If you don't care about compatibility issues, you can also download the latest version of OmegaKingMods Map Builder Discovery (1.07) or
later. Then choose to install it manually or with the OIV Package installer (read additional the instructions from OmegaKingMods website) 
and be sure you've this line in your dlclist;		<Item>dlcpacks:/mb_addons/</Item>

When you install the latest version of Map Builder with the OIV Package file, a gameconfig is also installed with it (if this one won't work, 
you can also choose for Dilapidated's gameconfig). This is necessary for the game to run with Mods and Maps, I don't know yet whether this 
is also suitable for adding many addon vehicles. It's good to know that the latest Map Builder Mod will automatically add the props to your 
current objectlist when you install it with the OIV package file. 

If you want to completely remove Map Builder from your installion you need to delete the folder mb_discovery or mapbuilder in C:\Program Files\
Rockstar Games\Grand Theft Auto V\Mods\update\x64\dlcpacks, then erase menyoostuff in the basefolder and the propitems of MB in your objectlist 
with notepad. You can also remove the gameconfig by using another version in: C:\Program Files\Rockstar Games\Grand Theft Auto V\Mods\update\
update.rpf\common\data

Then install Map Editor 2.15 by Oldnapalm & Guadmaz (read additional the instructions from the website), place the vinewood.xml file into your 
GTAV base directory, and press F7 to open Map Editor in game. Load the map manual by typing "vinewood" then you'll be automaticly teleported 
to the lake to load all the neccesary items, after that you will start at the cafe and restaurant. Have also the Object Spawn Unlocker 1.1 
in your GTA 5 base directory to get more objects but don't use it with Menyoo.
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HOW TO INSTALL YMAP 

The newer version of the Free Map Builder Discovery 1.07 is currently not fully compatible with my map mods especially for the Maps
Riverview, Sky Scaper V & Zancudo Garden (important parts will be missing there). So I recommend you to download the older version 
of Map Builder on http://www.mediafire.com/file/cz8vbxrng6iqpja/Map_Builder_Community_1.04_SP.zip/file to load the map correctly.

When you use MB Community 1.04 SP version be sure you have this line in your 
dlclist:		<Item>dlcpacks:/mapbuilder/</Item>
If you use a fresh new latest objectlist of A1Draco then place the Map Builder Community 1.04 props from the included proplist with 
notepad on top of this objectlist. You can also use the objectlist in the archive (Objectlist + Older MB Community 1.04 SP Props) it 
has all the necessary props voor the latest GTA5 update (The Contract) + Map Builder 1.04 SP, put it with the Ped & Vehiclelist into 
your scripts folder.

When you use the latest version of Map Builder and install it with OIV Package installer, the line;		<Item>dlcpacks:/mb_addons/</Item>
, is automatically installed into your dlclist. A gameconfig is also installed with it, (if this one won't work, you can also choose for Dilapidated's 
gameconfig). You can find both files with OpenIV in: C:\Program Files\Rockstar Games\Grand Theft Auto V\Mods\update\update.rpf\common\data
 
Download then Map Editor & Menyoo to YMap Converter 1.0.4 https://www.gta5-mods.com/tools/mapeditor-2-ymap-converter and place the custom_maps folder into;
C:\Program Files\Rockstar Games\Grand Theft Auto V\Mods\update\x64\dlcpacks. Then go with OpenIV to your dlclist; Mods\update\update.rpf\common\data\dlclist.xml
and extract it somewhere. Edit it with notepad add this line;		<Item>dlcpacks:\custom_maps\</Item> save it and put it back. You need OpenIV 
to work with Map Builder & ymaps (custom_maps). 

Go with OpenIV to the custom_maps folder and search for this line; Mods\update\x64\dlcpacks\custom_maps\dlc.rpf\x64\levels\gta5\_citye\maps\custom_maps.rpf\ 
click on edit [OpenIV] and then right click a blank area where the files are displayed, and choose "Import OpenFormat", when you open a ymap, an import screen 
appears with a blue line [open Formats], with which you can add ymaps to the custom_maps dlc. Choose the Vinewood Hills Alive 1.7 ymap for your game. and click 
OK. The map is now in your custom_maps folder. It is recommended that you don't put more than 6 large Max [2048] props maps into the game otherwise some mesh 
will no longer be able to load texture and become block-shaped. 

Sometimes when you delete all ymaps in custom_maps with OpenIV and leave it in dlcpacks, the game might not start, so if you don't use ymaps, it's better to 
temporarily move the custom_maps folder to another location.
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Changes 1.1

Added a garage so you can fix your car in the Vinewood Hills district... It has a working garage door and has breakable windows.

Changes 1.2

Vinewoodhills has now a big showroom with the vinest sports car collection available for the hood. They only sell exclusive cars 
and the best motorcycles. The showroom has a workable garage door and interior lights and of course breakable windows. Be aware 
of that you need an objectlist and an updated vehiclelist with latest Smuggler Run DLC [one is provided in the download]

changes 1.3

Bugfixes, the floor of the restaurant was tilted and has now been corrected & some heights of objects has been fixed.

Changes 1.4 [now uses Map Builder]

The foundation of the restaurant & bar has been re-laid with better textures and some roofs look now better.

Changes 1.5 [dynamic update]

In this update i've set most of the objects to dynamic, so now the objects will now interact with the player in the gameworld. 
I Added some nice props from the After Hours DLC such as new tents, vehicles etc. And I fixed some bugs. 

Changes 1.6 [Diamond Casino/Heist update]

The cafe & restaurant have received new paintings & items from the Diamond Casino/Heist update + some bug fixes.

Changes 1.7 [The Contract/Tuners update]

The walls of the restaurant have been straightened again, added a dog house to campsite & a new drink machine for the car showroom.

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PS: Set your Map Editor drawdistence in Map Editor settings at max (3000) to see the props at a 
    greater distance. Don't load this map with Autoloadmaps. 
    
   This map was build with Map Editor & Map Builder Community 1.04 SP

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Check my other Alive mods at the https://www.gta5-mods.com/ website


Greetings GTA5TESTYA